Hates Getting Combo Broken: With his aforementioned subpar neutral, getting broken as Thunder can be especially painful.Without the aid of his special moves or instinct, Thunder is not getting anywhere quickly. Painfully Slow: Thunder's normal movement leaves much to be desired: sluggish walk speed, hilariously floaty jump, and a very mediocre dash.Best Stage Theme in the Game: People will never get tired of Hinnamatoom.The constant threat of resets can overwhelm their mental stack and allow Thunder to get away with longer combos. Reset Monster: Whether after a wallsplat or midscreen, Thunder's powerful mixup options can be used to either reset damage scaling with a chunky overhead, or put the opponent right back into his post-command grab okizeme. ![]()
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