![]() It’s a simple board game in where the wombat and penguin must reach the goal while solving math problems along the way. This is one of my projects that I have worked with in 2016. If the player misses a note, the player’s HP will go down, and if its HP reaches zero, the game will end. The player can earn points depending on their timing. This is a simple music rhythm-based game where the player must press buttons to the rhythm of the music. On each turn, the player has four options: it can either attack the monster three times, cast a spell to damage monsters or help the player, use items to heal or enhance the player, or run away. Once it’s defeated, the player completes the area. At the end of each main area, the player must defeat a boss. ![]() The player must defeat monsters in each sub-area to advance to the next one. This is a Greenfoot game that focuses on simple turn-based battles. At higher difficulty levels, you encounter more stronger monsters and they deal more damage to the player. This game has a new difficulty system, ranging from 0 to 10. In some stages, the player will have to defeat the boss in order to proceed. The player has two options for attacking: by spinning, or by shooting darts. Once again, the player must make their way through a maze while defeating any monsters along the way. It is a sequel to my first Greenfoot game. This is another maze game that I have made. The game ends if the computer reaches 300 points or the player has no more chances to retry. If the player crashes into walls three times, the game will ask the player if you want to try again. The player must pop as many balloons as possible and reach 300 points before the computer does. This is another Greenfoot game that I have worked with back in 2012. There are three difficulty levels available: Normal (Level 1-x), Hard (Level 2-x), and Super Hard (Level 3-x). If the wombat eats enough leaves or mushrooms, the player can earn an extra life. If it loses all of their lives, the game will end, and the player must start over from their last save point. The wombat can eat leaves and mushrooms to earn additional points, but if it touches an obstacle such as a ball or bee, the player loses a life. The objective for this game is to help the wombat get to the BlueJ icon while avoiding any obstacles in its way. ![]() I have presented this game back in 2012 for my Senior Project at the high school, but it was in version 1.0. This is my first Greenfoot game that I have created. For this blog post, I will be showcasing my games that I have created via Greenfoot. If you have not read this post yet, please check it out here. On my previous post, I have shown you my app examples via BlueJ.
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